- #Rotate stuff in warcraft 3 world editor for free
- #Rotate stuff in warcraft 3 world editor how to
- #Rotate stuff in warcraft 3 world editor manual
The third box shows the name of the currently selected element. As you can see, my current stroke is to add arms - Per unit of - Panda Pandaran:) It means what you are doing with the mouse clicking on the map. ( This is a PHOTOSHOP A noun of transformation. The second box shows what your current stroke is. The first grid shows the current mouse coordinates and the height of the ground on which the mouse is located. It will show the terrain, ornament, List of all elements in the unit, Here you can quickly find what you want in a neat tree list :)
#Rotate stuff in warcraft 3 world editor how to
I'll write about how to use animation in the game in a later chapter. And in Animation The name of the animation will follow the colon of the, It can provide information for you to use these animations. It is important to Animation The choice of, It allows you to see all the animation effects contained in the character. You can zoom and rotate it in this window. When you pick a certain 3D A character, such as a branch of arms or a decoration (Doodade) It will show that. Two choices, the one above is whether to show neutral building, The next one is whether to use the same settings for the display of the mini map as in the game, The effect is not obvious. ĭisplay the current map of MINI Topographic map, Useful for mapping. The problem is that after the test exits, it's still WAR3 in, That is to say, this function can no longer be used ( Must be in WAR3 Use when not running ), Or choose from the game ~~~~ It's not really interesting. Some of the functions of chicken ribs, Must be in WARCARFT 3 There is no runtime to use, Click to save the current map to MAPS/TEST/WorldEditTestMap.w3m, And then it runs automatically WAR3 And create a new one called WorldEdit A stand-alone account of, Use this account to enter CUSTOM GAME Read the map. When you click on one of them, the corresponding edit window opens. ( Many friends have asked this question )ĥ、 Other editing module functions - In addition to the most basic first terrain editing window, Also included is the Trigger Editor, Sound sheet editor, Arms unit editor, Existing object browser, etc. By default, you want to add content to the map, Only after you click this can you change from adding to selection, This allows you to click on the current level of the map. ġ、 File operation function - newly build, open, preservationĢ、 Clipboard operation function - shear, Copy, PasteĤ、 Pick tools. Most commonly used functions are made into buttons on the toolbar, Let the user choose conveniently at any time. I believe most people are familiar with this.
so to speak, Familiar with the menu of a program, You have more than half of the basic functions of this program :) This is part of most applications, Most of the commands here are grouped into menus. World Editor( hereinafter referred to as WE) The interface can be divided into the following parts : The first 1 section World Editor Interface composition of
#Rotate stuff in warcraft 3 world editor manual
《SBS World of warcraft III Map editor instruction manual 〈 One 〉》Ĭhapter one Warcraft III World Editor Integrated interface of
#Rotate stuff in warcraft 3 world editor for free
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